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  • Mandrew - Wonderland_War -

    Replied to the thread Players can choose to be cuffed.

    Post
    Quote from Captain Cock: “ok, great, if there's no players then there's no problem. Thread closed? ” I am talking about helps players who are the only ones active. The recidivism daily for instance currently requires someone to kill them with a…
  • Mandrew - Wonderland_War -

    Posted the thread Making RP more replayable.

    Thread
    All we really have to do is give the player a new daily each time they complete a daily. The "reroll challenge" button should be available every hour. They shouldn't really be called "dailies" but "quests" or some other name instead. I do not see a…
  • Hozza -

    Replied to the thread ☭Change economic model☭.

    Post
    +1 coomunism
  • Captain Cock -

    Replied to the thread ☭Change economic model☭.

    Post
    Great, could we also have the real world communist elite class (server Admin) Who own all the best houses, all the doorhacks, lock picks etc and who can kill anyone they want without consequence. Then we can get rid of all money, crime and fun in one…
  • MeTaL ^x^ -

    Replied to the thread ☭Change economic model☭.

    Post
    lmao, I'm down, no more apt hiding and suit teet sucking for hustler.
  • Birddieboo -

    Replied to the thread ☭Change economic model☭.

    Post
    Yes habibi, amazing idea >:) +1
  • Mandrew - Wonderland_War -

    Replied to the thread ☭Change economic model☭.

    Post
    Stalinism, Communism or both? Either way. This is a good idea. +1
  • Grubbsy -

    Replied to the thread ☭Change economic model☭.

    Post
    this is best idea, +1
  • hustler -

    Posted the thread ☭Change economic model☭.

    Thread
    I ask you to take my proposal seriously. my suggestion is to change the economic model on the server to communism. it means taking money from everyone, do only work and issuing coupons for weapons and food. those who often violate the law will have their…
  • Captain Cock -

    Replied to the thread Players can choose to be cuffed.

    Post
    ok, great, if there's no players then there's no problem. Thread closed?
  • Mandrew - Wonderland_War -

    Wrote a comment on MeTaL ^x^’s wall.

    Wall Comment
    Admit you were wrong about the mapping thing and I promise to leave you alone.
  • HAND OF DOOM -

    Replied to the thread (Grandmaster I) Guerilla warlo SOC, DOC, and doorblocking.

    Post
    Multiple bans of a similar nature from this clown. Perm now. Thanks Nemo index.php
  • Capt_n3Mo -

    Posted the thread (Grandmaster I) Guerilla warlo SOC, DOC, and doorblocking.

    Thread
    IGN:(Grandmaster I) Guerilla warlo SteamID: (STEAM_0:1:5424085) Steam Profile: --Format-- What rules did said player break?: soc, and doc while in combat Your description of what your demo/screenshots contains: I was in a dm with this player after he…
  • Capt_n3Mo -

    Posted the thread Mercenary Daily Bug.

    Thread
    Your name: Capt_N3mo Your steam id: U:1:30975887 Description of the bug: When working on mercenary daily kills are not being registered in the daily as being completed after a players has a hit placed and killed. This doesn't happen all the time,…
  • Mandrew - Wonderland_War -

    Replied to the thread Players can choose to be cuffed.

    Post
    Quote from Captain Cock: “If you need to reduce crime, can't you just switch to hacker and use No Crime software? If for a daily, players need to be jailed, perhaps a new job of "Mall Cop" where you can arrest others with crime in the same way basic…
  • Lawdog -

    Replied to the thread MeTaL ^x^'s Administrator Application.

    Post
    I have been writing Metal's admin response for a long time since sometime after he posted his app, and I promised him I would comment on it eventually, but it has been too long and so yes I kind of slept on it. I apologize for that. Here is my response…
  • MeTaL ^x^ -

    Replied to the thread Players can choose to be cuffed.

    Post
    Unfortunately that would interfere with the rule involving cops working with rebels.
  • Captain Cock -

    Replied to the thread Players can choose to be cuffed.

    Post
    If you need to reduce crime, can't you just switch to hacker and use No Crime software? If for a daily, players need to be jailed, perhaps a new job of "Mall Cop" where you can arrest others with crime in the same way basic cops can. But Mall Cops don't…
  • MeTaL ^x^ -

    Replied to the thread Players can choose to be cuffed.

    Post
    Would be a good option, would also help with people recidivism daily as the cops are not very active and the ones who are suck. Not a bad idea at all.