Search Results
Search results 1-20 of 26.
-
Quote from Wong: “ Why don't you buy a grenade then. >:( ” OVERVIEW: Jihad bomb is an item -> shouldn't be ignored Jihad bomb is dificult to use (effectively) in most areas (because its in /items)-> with a good buff it can't be abused either and also.. Thats like saying forget the Jihad Bomb ever existed, the item has to be of some use no matter how comedic it is. again, for $180 it does need a "buff" for increased damage output even if it has to be raised to $200. Something i forgot to mention,…
-
Hey everyone.. i was just having fun buying some funny things such as Jihad bombs.. They kill you and deal splash damage to people at close range. OVERVIEW: Jihad Bomb -> Make more powerful (Can increase price is needed) Lets take into a account that you could get a decent weapon for perhaps $180 which is the price of a jihad bomb. I found that they deal a VERY VERY POOR amount of damage. Considering the user dies when using it this item should be made more powerful! i tried at point blank range…
-
Agreed. But i gotta admit i make use of food all the time.. its the only way to heal other than PD Chargers. Med-Kits are only for healing others am i right? Ive seen the manual cop bringing cuffed rebels into jail with this strange like drag feature only for cops. First-hand. and its a bit weird as you both said tbh. A tad inpractical, considering the cop could've been killed.
-
Yeah i like the idea behind it especially the breaking into pd. But the whole job looks just a little complex. If it stuck to the infiltration and de-cuffing i think it could be a great contribution the name during the discuise could be shown as blue towards cops and red towards rebels as an easy way to acomplish the discuise effect your looking for. It would be much easier because the playerlook text is part of the HUD, besides; cop discuise already exists as an item so atleast this whole job i…
-
The half-wage thing is a good equaliser but i agree with Owned that this shouldnt be used with other jobs. what do you think about this idea being put into its own job which you could switch to for effective AFKing exactly how you described. So, you could have "AFK" or "AFKer" as a job - As an AFK/AFKer you can't rob (or do anything else such as plant) - When you type /afk as an AFK/AFKer what you described happens... Black screen, invisibility, invincibility, half-wage until you type /afk again…