HELL FUCKING [move][size=36pt]YEAH[/size][/move] Server is Getting FULL LATLEY HAPPY FOR USS
jOrDaN http://www.youtube.com/watch?v=B10BxYZqa1Q
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JordenFreeMan wrote:
HELL FUCKING [move][size=36pt]YEAH[/size][/move] Server is Getting FULL LATLEY HAPPY FOR USS
Hockeyfan34 wrote:
8/32 ntb. I'll start playing when new map comes out ::)
Czarcasm wrote:
Well, I don't know if changing the maps would be the best idea, but if we had 2 servers again, but with linked stats, and wages, and some way of keeping the economy from crapping out then it would work. Perhaps there would be a way to add a console command trigger to the maps (one on my map, and one on Kirbys map), and when a player walks into it then they are automatically connected to the other server.
In fact if this is possible there could be a small planet on my map and a tractor beam from my ship going down to the planet. If a player stands in the beam then they are connected to the server with Kirbys map automatically (beamed to the planet), and on Kirbys map there could be a skybox modified to have my ship from a distance photoshopped into it, and a tractorbeam coming down to the ground, and a player standing in the beam would be beamed to the ship (connected to the server with my map automatically).
I mean I thought there was a trigger command in Hammer that made console commands so there could be a trigger that makes the client console command "connect server.no-ip.info:27015"
The reason for the NO-IP domain would be in case the server IP is changed so the map wouldnt need to be updated then.
I think this could be a possibility. It would be really cool to do, and I am going to experiment with stuff like this.