RP_techville - Suggestion list

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • RP_techville - Suggestion list

      Since freemancity was the only map that get people playing,i might be asking people "What make freemancity so good as a map compare to other maps"

      So post your words on why it is good to you and i might be able to make the my new map(rp_techville) enjoyable to you.

      The post was edited 1 time, last by Kevinyock ().

    • Re: RP_techville - Suggestion list

      TF2274_r.2.0 wrote:


      NEEEDS




      OPTIMIZATION



      Seriously. Like, the hardest maps to optimize are RP maps because they are open. Don't even think of making a map if you don't know how to optimize otherwise you will lag the shit out of everyone. Even my space map which I heavily optimized makes some users lag.


      Dat Office.
    • Re: RP_techville - Suggestion list

      I have a pretty original suggestion for you. You should make a TV station and some apartments with functioning TVs build in so that players can go inside the TV station and broadcast stuff. The only limitation with this is that players couldn't change channels because of engine limitations on the number of cameras working simultaneously (which is only one camera).
    • Re: RP_techville - Suggestion list

      uncl dolan wrote:


      I have a pretty original suggestion for you. You should make a TV station and some apartments with functioning TVs build in so that players can go inside the TV station and broadcast stuff. The only limitation with this is that players couldn't change channels because of engine limitations on the number of cameras working simultaneously (which is only one camera).

      Dat Dark RP Gmod job.
      ~Captain Canadia
    • Re: RP_techville - Suggestion list

      Dane Vogel wrote:


      Dane Vogel wrote:


      TF2274_r.2.0 wrote:


      NEEEDS




      OPTIMIZATION



      Seriously. Like, the hardest maps to optimize are RP maps because they are open. Don't even think of making a map if you don't know how to optimize otherwise you will lag the shit out of everyone. Even my space map which I heavily optimized makes some users lag.


      Dat Office.



      [img width=500 height=281]http://cloud-2.steampowered.com/ugc/558667918623091615/E779FDCB2597773BDE475255B04F76025841ED92/[/img]





      And just for kicks
      http://cloud.steampowered.com/ugc/559795813677204444/E2920963A11E21739CCA2A006E201E19339471F1/
    • Re: RP_techville - Suggestion list

      TF2274_r.2.0 wrote:


      Dane Vogel wrote:


      Dane Vogel wrote:


      TF2274_r.2.0 wrote:


      NEEEDS




      OPTIMIZATION



      Seriously. Like, the hardest maps to optimize are RP maps because they are open. Don't even think of making a map if you don't know how to optimize otherwise you will lag the shit out of everyone. Even my space map which I heavily optimized makes some users lag.


      Dat Office.



      [img width=500 height=281]http://cloud-2.steampowered.com/ugc/558667918623091615/E779FDCB2597773BDE475255B04F76025841ED92/[/img]





      And just for kicks
      http://cloud.steampowered.com/ugc/559795813677204444/E2920963A11E21739CCA2A006E201E19339471F1/


      lol nice
    • Re: RP_techville - Suggestion list

      Owned!!! wrote:


      uncl dolan wrote:


      I have a pretty original suggestion for you. You should make a TV station and some apartments with functioning TVs build in so that players can go inside the TV station and broadcast stuff. The only limitation with this is that players couldn't change channels because of engine limitations on the number of cameras working simultaneously (which is only one camera).

      Dat Dark RP Gmod job.

      What are you talking about?

      I'm sorry I don't play gaymod so I don't know what you are referring to.
    • Re: RP_techville - Suggestion list

      I guess it's sort of like that but I am what I am suggesting is thing like that but built into the map. Like in amsterville, where you can pick up the camera at the PD and carry it around and it appears on numerous screens across the map.

      I think that would make the map more interesting because it's something more to do. What do you think?
    • Re: RP_techville - Suggestion list

      TF2274_r.2.0 wrote:


      NEEEDS




      OPTIMIZATION



      Seriously. Like, the hardest maps to optimize are RP maps because they are open. Don't even think of making a map if you don't know how to optimize otherwise you will lag the shit out of everyone. Even my space map which I heavily optimized makes some users lag.


      I could optimize it without any issues.. :/
      I would only do it upon request, otherwise I won't work on it.
      [img width=195 height=200]http://i0.kym-cdn.com/photos/images/masonry/000/185/498/Hurr.jpg?1318992465[/img]
    • Re: RP_techville - Suggestion list

      Ok. Here are the keys in a great map. Vagitarian knows what players want and need:

      -Central bank locations
      -Custom built apartments and houses. Should be Complex and Contemporary on the outside, but simplistic on the inside.
      -Penthouses on top of apartments preferred.
      -Mansions should also be contemporary. Dont use different building colors etc. keep the theme of the map all in one
      - Secret areas are always a bonus
      - Central PD stations. Make PD stations very overpowering in the map. (Maybe put in a miniature colloseum in the PD station for Cop amusement? >.> )
      - Exquisite rooms and recreational buildings, such as a Casino, or an actual gunshop/Food store.
      - DO NOT MAKE THE MAP TOO LARGE AND NOT TOO SMALL. SAME SIZE AS FREEMANCITY
      - Make a unique landscape. The city is used too much. Maybe make a Condo, Florida type feel, with beaches and a sunset sky background.


      <a href="http://imgur.com/6efj9"><img src="http://i.imgur.com/6efj9.gif?1" alt="" title="Hosted by imgur.com" /></a>
    • Re: RP_techville - Suggestion list

      Vagitarian wrote:


      Ok. Here are the keys in a great map. Vagitarian knows what players want and need:

      -Central bank locations
      -Custom built apartments and houses. Should be Complex and Contemporary on the outside, but simplistic on the inside.
      -Penthouses on top of apartments preferred.
      -Mansions should also be contemporary. Dont use different building colors etc. keep the theme of the map all in one
      - Secret areas are always a bonus
      - Central PD stations. Make PD stations very overpowering in the map. (Maybe put in a miniature colloseum in the PD station for Cop amusement? >.> )
      - Exquisite rooms and recreational buildings, such as a Casino, or an actual gunshop/Food store.
      - DO NOT MAKE THE MAP TOO LARGE AND NOT TOO SMALL. SAME SIZE AS FREEMANCITY
      - Make a unique landscape. The city is used too much. Maybe make a Condo, Florida type feel, with beaches and a sunset sky background.

      When you mention central bank location,what do you mean.
    • Re: RP_techville - Suggestion list

      what I mean is that instead of the ban being on one side of the map, it can be in a location that no matter where your apartment is, it shouldn't be far away from the bank.
      <a href="http://imgur.com/6efj9"><img src="http://i.imgur.com/6efj9.gif?1" alt="" title="Hosted by imgur.com" /></a>