New job

    • Ok, this may be a bad idea, but read on.

      Job:Infiltrator
      What he does: Basically what the infiltrator can do is: 1)Disguise as a cop and access cop areas (players will be able to see through the disguise) 2) While inside the cops base, he may free prisoners by decuffing them (for a fee of course). 3) He can place "markers" on cops for 250, which will highlight the cop and leave a trail. (lasts for 15 min). Infiltrators can also if payed, be hired to break into someones home for either revenge or drug stealing (drugs will be delivered to the client (if this is even possible).

      What it spawns with:75 health, 1 crowbar, cop disguise, police "marker" (250), lockbuster (1) (Only may be used if someone hires you, when you die your items will not stack, and you will get a fresh set)

      DisAdvantages: When found or killed in police territory or captured, all your money will drop and you will lose 300 dollars in your bank account. You also cannot purcahse health or shielding but may be given health via medpack. Placing markers will give you crime.
      "Nevermore"-Edgar Allan Poe's The Raven
    • Great Idea. Seem like a fun idea. Hard to make it come true it seem like.
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    • Yeah i like the idea behind it especially the breaking into pd. But the whole job looks just a little complex. If it stuck to the infiltration and de-cuffing i think it could be a great contribution :)

      the name during the discuise could be shown as blue towards cops and red towards rebels as an easy way to acomplish the discuise effect your looking for. It would be much easier because the playerlook text is part of the HUD, besides; cop discuise already exists as an item so atleast this whole job is possible!

      Nice 1 :D
      _-=Psychophobia<br />Cats Vs. Lasers Brought to you by a humble Duck<br /><br />
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