Scientist Job

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    • Re: Scientist Job

      This would make the cop job even harder. Im not in favor of this idea.
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    • Re: Scientist Job

      EasSidezz wrote:


      Wong wrote:


      This would make the cop job even harder. Im not in favor of this idea.


      You think cop is hard?


      Multiple teleports would make it kinda challenging to cuff a player. If there was a teleport from a house to a drug dealer and a other teleport to house. Anyway, we got like three full time cops most of the time. Good enough.
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    • Re: Scientist Job

      I think people have been blowing cop difficulty out of proportion. I also think this is a decent idea but spamming entrances would become too common.

      Even if you implemented something fun with this idea, there are only a few places to place them for monetary gain (ten fold of limitation on freeemancity) and for one person to slut these locations up with their teleporters would only fuck up gameplay mechanics.

      Seeing how most of the conversation now-a-days is "How do i (X)?", "Visit Wiki/Gameguide", "But how do i (X)?" this couldn't have any benefit. Scammers setting up one set of teleports at a critical money zone is enough I'd say.
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