Firstly, we will be doing the map change on Monday regardless of if the plugin is ready to go live. If the plugin is not ready to go live then we will just do the map change and NOT the plugin.
When the plugin and/or map change happens, there will not be any resets.
However, if there is a severe bug that fucks the economy, a reset OR rollback might be necessary. I don't expect this, but anything can go wrong with a plugin as advanced as this one when dealing with a full server of 32 players. Who fucking knows.
It's also possible that the plugin may go live, and then we find issues that force me to take it back down and revert to the old plugin again. Once again, I don't think that will happen, but it could.
It's all about the stability of the plugin and the integrity of the save data. Every effort is being made to ensure this happens, but it's not possible to know for sure if every issue has been perfectly fixed. Everyone will be asked to provide bug reports with every detail that they can include in order to better help me fix the issue. Critical bugs will be fixed at the first possible moment that I am able to make the fix. Non-critical bugs will be fixed in incremental updates.
Incremental updates will likely be released every other Friday. They will include bug fixes to non-critical bugs, and they will likely contain some sort of new feature. Sometimes there may not be an update if there were no bugs to work out, and if a new feature isn't ready.
Anyways, when this happens, I hope for the best, and I apologize in advance for any issues that this plugin may have upon release. I am making every possible effort to prevent these issues from happening in the first place. I just ask for patience from the players.
beer
When the plugin and/or map change happens, there will not be any resets.
However, if there is a severe bug that fucks the economy, a reset OR rollback might be necessary. I don't expect this, but anything can go wrong with a plugin as advanced as this one when dealing with a full server of 32 players. Who fucking knows.
It's also possible that the plugin may go live, and then we find issues that force me to take it back down and revert to the old plugin again. Once again, I don't think that will happen, but it could.
It's all about the stability of the plugin and the integrity of the save data. Every effort is being made to ensure this happens, but it's not possible to know for sure if every issue has been perfectly fixed. Everyone will be asked to provide bug reports with every detail that they can include in order to better help me fix the issue. Critical bugs will be fixed at the first possible moment that I am able to make the fix. Non-critical bugs will be fixed in incremental updates.
Incremental updates will likely be released every other Friday. They will include bug fixes to non-critical bugs, and they will likely contain some sort of new feature. Sometimes there may not be an update if there were no bugs to work out, and if a new feature isn't ready.
Anyways, when this happens, I hope for the best, and I apologize in advance for any issues that this plugin may have upon release. I am making every possible effort to prevent these issues from happening in the first place. I just ask for patience from the players.
beer