So here are some drafts. Basically players need something to do. RDM is a problem, partially for this reason. So, ideas:
1) Quests. Dare I fucking say it??? Basically the player has to do a certain set of things and will receive an award for it.
- Quests may or may not involve the player getting crime
- Can be challenges, such as maintaining a certain amount of crime for a certain amount of time, or could involve going between NPCs and doing various tasks
- Players receive money in return
- Difficulty to implement: Easy
- Time to implement: Low-to-medium
2) Player Youtube sharing. Players can pay money to play a Youtube video to everyone in the server.
- Players can disable having Youtube videos played on their motd
- Playing a Youtube video costs 10K
- Forcing a Youtube video on every single player in the server regardless of if they turned off youtube playing costs 250K
- Difficulty To Implement: Easy
- Time to Implement: Low
3) Advanced NPCs:
- NPC citizens that walk around the map
- GTA Style
- Shooting will make them run away
- Killing them will increase your crime, and some will even drop money or drugs.
- Some will rob NPCs like a player would. Cops could actually jail them.
- Will occasionally buy services from strippers, medics, etc.
- Some will occasionally attack players, but usually if they are a rare npc that gets shot. Most of them would run away when shot at, but on occasion one might fight back. There might even be a rare NPC that decides to do some very light RDM. Like killing 2 or 3 players, but not targeting anybody with 10 hours or less.
- Difficulty To Implement: Relatively High
- Time to Implement: High
Anyone have other ideas? The problem is players just like to be fucking AFK all the time. We need more shit to do.
1) Quests. Dare I fucking say it??? Basically the player has to do a certain set of things and will receive an award for it.
- Quests may or may not involve the player getting crime
- Can be challenges, such as maintaining a certain amount of crime for a certain amount of time, or could involve going between NPCs and doing various tasks
- Players receive money in return
- Difficulty to implement: Easy
- Time to implement: Low-to-medium
2) Player Youtube sharing. Players can pay money to play a Youtube video to everyone in the server.
- Players can disable having Youtube videos played on their motd
- Playing a Youtube video costs 10K
- Forcing a Youtube video on every single player in the server regardless of if they turned off youtube playing costs 250K
- Difficulty To Implement: Easy
- Time to Implement: Low
3) Advanced NPCs:
- NPC citizens that walk around the map
- GTA Style
- Shooting will make them run away
- Killing them will increase your crime, and some will even drop money or drugs.
- Some will rob NPCs like a player would. Cops could actually jail them.
- Will occasionally buy services from strippers, medics, etc.
- Some will occasionally attack players, but usually if they are a rare npc that gets shot. Most of them would run away when shot at, but on occasion one might fight back. There might even be a rare NPC that decides to do some very light RDM. Like killing 2 or 3 players, but not targeting anybody with 10 hours or less.
- Difficulty To Implement: Relatively High
- Time to Implement: High
Anyone have other ideas? The problem is players just like to be fucking AFK all the time. We need more shit to do.