logs from the other day
L 09/25/2016 - 13:42:37: Spewing edict counts:
L 09/25/2016 - 13:42:37: (0.05%) 1 worldspawn
L 09/25/2016 - 13:42:37: (0.05%) 1 soundent
L 09/25/2016 - 13:42:37: (0.05%) 1 player_manager
L 09/25/2016 - 13:42:37: (0.05%) 1 hl2mp_gamerules
L 09/25/2016 - 13:42:37: (0.05%) 1 ai_network
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_breen
L 09/25/2016 - 13:42:37: (0.05%) 1 func_water_analog
L 09/25/2016 - 13:42:37: (0.05%) 1 scene_manager
L 09/25/2016 - 13:42:37: (0.05%) 1 trigger_weapon_strip
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_pigeon
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_kleiner
L 09/25/2016 - 13:42:37: (0.05%) 1 trigger_multiple
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_zombie
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_vortigaunt
L 09/25/2016 - 13:42:37: (0.05%) 1 env_fog_controller
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_alyx
L 09/25/2016 - 13:42:37: (0.05%) 1 func_tracktrain
L 09/25/2016 - 13:42:37: (0.05%) 1 info_player_start
L 09/25/2016 - 13:42:37: (0.05%) 1 water_lod_control
L 09/25/2016 - 13:42:37: (0.05%) 1 logic_auto
L 09/25/2016 - 13:42:37: (0.05%) 1 env_spark
L 09/25/2016 - 13:42:37: (0.05%) 1 func_physbox
L 09/25/2016 - 13:42:37: (0.10%) 2 npc_mossman
L 09/25/2016 - 13:42:37: (0.10%) 2 npc_eli
L 09/25/2016 - 13:42:37: (0.10%) 2 npc_headcrab
L 09/25/2016 - 13:42:37: (0.10%) 2 func_clip_vphysics
L 09/25/2016 - 13:42:37: (0.15%) 3 game_score
L 09/25/2016 - 13:42:37: (0.15%) 3 npc_dog
L 09/25/2016 - 13:42:37: (0.20%) 4 team_manager
L 09/25/2016 - 13:42:37: (0.20%) 4 bodyque
L 09/25/2016 - 13:42:37: (0.20%) 4 hl2mp_ragdoll
L 09/25/2016 - 13:42:37: (0.20%) 4 npc_barney
L 09/25/2016 - 13:42:37: (0.20%) 4 func_rot_button
L 09/25/2016 - 13:42:37: (0.20%) 4 func_monitor
L 09/25/2016 - 13:42:37: (0.24%) 5 func_movelinear
L 09/25/2016 - 13:42:37: (0.24%) 5 env_beam
L 09/25/2016 - 13:42:37: (0.24%) 5 light_spot
L 09/25/2016 - 13:42:37: (0.29%) 6 func_brush
L 09/25/2016 - 13:42:37: (0.29%) 6 phys_bone_follower
L 09/25/2016 - 13:42:37: (0.29%) 6 npc_gman
L 09/25/2016 - 13:42:37: (0.29%) 6 info_player_deathmatch
L 09/25/2016 - 13:42:37: (0.29%) 6 weapon_357
L 09/25/2016 - 13:42:37: (0.34%) 7 func_useableladder
L 09/25/2016 - 13:42:37: (0.34%) 7 trigger_hurt
L 09/25/2016 - 13:42:37: (0.34%) 7 env_steam
L 09/25/2016 - 13:42:37: (0.34%) 7 game_text
L 09/25/2016 - 13:42:37: (0.34%) 7 point_camera
L 09/25/2016 - 13:42:37: (0.34%) 7 env_sprite
L 09/25/2016 - 13:42:37: (0.34%) 7 trigger_teleport
L 09/25/2016 - 13:42:37: (0.39%) 8 spotlight_end
L 09/25/2016 - 13:42:37: (0.39%) 8 beam
L 09/25/2016 - 13:42:37: (0.39%) 8 npc_monk
L 09/25/2016 - 13:42:37: (0.39%) 8 point_spotlight
L 09/25/2016 - 13:42:37: (0.54%) 11 info_target
L 09/25/2016 - 13:42:37: (0.59%) 12 item_suitcharger
L 09/25/2016 - 13:42:37: (0.68%) 14 player
L 09/25/2016 - 13:42:37: (0.68%) 14 env_fire
L 09/25/2016 - 13:42:37: (0.68%) 14 weapon_physcannon
L 09/25/2016 - 13:42:37: (0.68%) 14 predicted_viewmodel
L 09/25/2016 - 13:42:37: (0.83%) 17 info_ladder_dismount
L 09/25/2016 - 13:42:37: (0.83%) 17 func_areaportal
L 09/25/2016 - 13:42:37: (0.98%) 20
L 09/25/2016 - 13:42:37: (1.17%) 24 ambient_generic
L 09/25/2016 - 13:42:37: (1.32%) 27 entity_blocker
L 09/25/2016 - 13:42:37: (1.42%) 29 env_soundscape
L 09/25/2016 - 13:42:37: (1.51%) 31 move_rope
L 09/25/2016 - 13:42:37: (2.15%) 44 light
L 09/25/2016 - 13:42:37: (2.44%) 50 path_track
L 09/25/2016 - 13:42:37: (3.42%) 70 func_button
L 09/25/2016 - 13:42:37: (4.49%) 92 func_door_rotating
L 09/25/2016 - 13:42:37: (4.88%) 100 func_door
L 09/25/2016 - 13:42:37: (5.08%) 104 prop_door_rotating
L 09/25/2016 - 13:42:37: (5.08%) 104 prop_dynamic
L 09/25/2016 - 13:42:37: (51.44%) 1054 prop_physics
L 09/25/2016 - 13:42:37: Total edicts: 2049
L 09/25/2016 - 13:42:37: Engine error: ED_Alloc: no free edicts
L 09/25/2016 - 13:42:37: Spewing edict counts:
L 09/25/2016 - 13:42:37: (0.05%) 1 worldspawn
L 09/25/2016 - 13:42:37: (0.05%) 1 soundent
L 09/25/2016 - 13:42:37: (0.05%) 1 player_manager
L 09/25/2016 - 13:42:37: (0.05%) 1 hl2mp_gamerules
L 09/25/2016 - 13:42:37: (0.05%) 1 ai_network
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_breen
L 09/25/2016 - 13:42:37: (0.05%) 1 func_water_analog
L 09/25/2016 - 13:42:37: (0.05%) 1 scene_manager
L 09/25/2016 - 13:42:37: (0.05%) 1 trigger_weapon_strip
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_pigeon
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_kleiner
L 09/25/2016 - 13:42:37: (0.05%) 1 trigger_multiple
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_zombie
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_vortigaunt
L 09/25/2016 - 13:42:37: (0.05%) 1 env_fog_controller
L 09/25/2016 - 13:42:37: (0.05%) 1 npc_alyx
L 09/25/2016 - 13:42:37: (0.05%) 1 func_tracktrain
L 09/25/2016 - 13:42:37: (0.05%) 1 info_player_start
L 09/25/2016 - 13:42:37: (0.05%) 1 water_lod_control
L 09/25/2016 - 13:42:37: (0.05%) 1 logic_auto
L 09/25/2016 - 13:42:37: (0.05%) 1 env_spark
L 09/25/2016 - 13:42:37: (0.05%) 1 func_physbox
L 09/25/2016 - 13:42:37: (0.10%) 2 npc_mossman
L 09/25/2016 - 13:42:37: (0.10%) 2 npc_eli
L 09/25/2016 - 13:42:37: (0.10%) 2 npc_headcrab
L 09/25/2016 - 13:42:37: (0.10%) 2 func_clip_vphysics
L 09/25/2016 - 13:42:37: (0.15%) 3 game_score
L 09/25/2016 - 13:42:37: (0.15%) 3 npc_dog
L 09/25/2016 - 13:42:37: (0.20%) 4 team_manager
L 09/25/2016 - 13:42:37: (0.20%) 4 bodyque
L 09/25/2016 - 13:42:37: (0.20%) 4 hl2mp_ragdoll
L 09/25/2016 - 13:42:37: (0.20%) 4 npc_barney
L 09/25/2016 - 13:42:37: (0.20%) 4 func_rot_button
L 09/25/2016 - 13:42:37: (0.20%) 4 func_monitor
L 09/25/2016 - 13:42:37: (0.24%) 5 func_movelinear
L 09/25/2016 - 13:42:37: (0.24%) 5 env_beam
L 09/25/2016 - 13:42:37: (0.24%) 5 light_spot
L 09/25/2016 - 13:42:37: (0.29%) 6 func_brush
L 09/25/2016 - 13:42:37: (0.29%) 6 phys_bone_follower
L 09/25/2016 - 13:42:37: (0.29%) 6 npc_gman
L 09/25/2016 - 13:42:37: (0.29%) 6 info_player_deathmatch
L 09/25/2016 - 13:42:37: (0.29%) 6 weapon_357
L 09/25/2016 - 13:42:37: (0.34%) 7 func_useableladder
L 09/25/2016 - 13:42:37: (0.34%) 7 trigger_hurt
L 09/25/2016 - 13:42:37: (0.34%) 7 env_steam
L 09/25/2016 - 13:42:37: (0.34%) 7 game_text
L 09/25/2016 - 13:42:37: (0.34%) 7 point_camera
L 09/25/2016 - 13:42:37: (0.34%) 7 env_sprite
L 09/25/2016 - 13:42:37: (0.34%) 7 trigger_teleport
L 09/25/2016 - 13:42:37: (0.39%) 8 spotlight_end
L 09/25/2016 - 13:42:37: (0.39%) 8 beam
L 09/25/2016 - 13:42:37: (0.39%) 8 npc_monk
L 09/25/2016 - 13:42:37: (0.39%) 8 point_spotlight
L 09/25/2016 - 13:42:37: (0.54%) 11 info_target
L 09/25/2016 - 13:42:37: (0.59%) 12 item_suitcharger
L 09/25/2016 - 13:42:37: (0.68%) 14 player
L 09/25/2016 - 13:42:37: (0.68%) 14 env_fire
L 09/25/2016 - 13:42:37: (0.68%) 14 weapon_physcannon
L 09/25/2016 - 13:42:37: (0.68%) 14 predicted_viewmodel
L 09/25/2016 - 13:42:37: (0.83%) 17 info_ladder_dismount
L 09/25/2016 - 13:42:37: (0.83%) 17 func_areaportal
L 09/25/2016 - 13:42:37: (0.98%) 20
L 09/25/2016 - 13:42:37: (1.17%) 24 ambient_generic
L 09/25/2016 - 13:42:37: (1.32%) 27 entity_blocker
L 09/25/2016 - 13:42:37: (1.42%) 29 env_soundscape
L 09/25/2016 - 13:42:37: (1.51%) 31 move_rope
L 09/25/2016 - 13:42:37: (2.15%) 44 light
L 09/25/2016 - 13:42:37: (2.44%) 50 path_track
L 09/25/2016 - 13:42:37: (3.42%) 70 func_button
L 09/25/2016 - 13:42:37: (4.49%) 92 func_door_rotating
L 09/25/2016 - 13:42:37: (4.88%) 100 func_door
L 09/25/2016 - 13:42:37: (5.08%) 104 prop_door_rotating
L 09/25/2016 - 13:42:37: (5.08%) 104 prop_dynamic
L 09/25/2016 - 13:42:37: (51.44%) 1054 prop_physics
L 09/25/2016 - 13:42:37: Total edicts: 2049
L 09/25/2016 - 13:42:37: Engine error: ED_Alloc: no free edicts