Suggestion 1 - Drug runner technically has drugs on him so if cops confiscate them, whatever the starting money of the run was, it goes to the cop. Also nerfs drug runner a bit because it makes lots of money and little crime tbh. 5 minute cooldown for cops though so it doesn't completely nerf drug runner.
Suggestion 2 - Make these scanner parts trash for this map temporarily (rp_pray). They are so annoying with noobs using them constantly, etc. Plus it would buff sanitation for a while after it's huge $15 per trash nerf.
Suggestion 3 - Cops shouldn't have money going directly to their bank. A little op tbh and should be taken away. Cops should also get longer running ability than the rebels, which they had infinite sprint before, but was taken away.
~semithefailedcopapp
Suggestion 2 - Make these scanner parts trash for this map temporarily (rp_pray). They are so annoying with noobs using them constantly, etc. Plus it would buff sanitation for a while after it's huge $15 per trash nerf.
Suggestion 3 - Cops shouldn't have money going directly to their bank. A little op tbh and should be taken away. Cops should also get longer running ability than the rebels, which they had infinite sprint before, but was taken away.
~semithefailedcopapp