I think it would be cool if when VIP players switched to their rank they were able to plant, print or even if they had their own job that made it so they were able to make money while using the rank. Right now players would have to become the drug grower job plant, and then switch to the VIP job and then switch back again when they want to plant more.
A new job could be added so that when you're in the VIP rank you can grow weed print money or make an entirely new job for them even if you just copy weed or printers and rename it all. Like giving VIP players the ability to grow cocaine or something and make more money, more plants or even just plants that grow faster.
I believe this would increase the amount of people wanting to donate as it would benefit people who don't DM much more instead of giving the DMing players the most use.
These jobs could be added in the same way as gang jobs, requiring to spend in game money to use them. which would remove some of the excess money and give people more things to spend on.
like if they needed to spend 100k to get the job and 200k to change to another. or even if there was just 1 job it would be a nice addition.
Job Suggestions for vip rank or for normal use :
Cocaine Grower - grow upto 5 plants to full 200 grams in 15 minutes sell it to the drug dealer npc's around the map for 10 coins per gram.
Industrial Counterfeiter - Print with 2 printers instead of 1. Or add a different printer that cost 10-20k. prints twice as fast but has a 10% chance to blowup instead of 5%
I know it got denied, but a landlord job would also be cool. Charge someone 5-6 million to buy a building but make a limit on rent so buildings aren't crazy expensive to rent rooms from. and have weekly rent.
or even if there was a building sent to rent and instead of the buydoor commands admins had to sell them for 5k weekly or something, could be kept track of by naming the doors the players name and the date their rent expires this would be beneficial to the newer players who cant afford to get the 35k homes yet.
Bodyguard - Someone pays you to protect them. you would have to stay within a certain distance of them and you would continuously be given money from the other player. similar to cop in jail timer where you gain $3 every second, or it could be a bulk system. Receiving a big sum and it being good for a certain amount of time. if added this would also create the foundation for a really cool event. allowing people to prop their homes for defense hire a body guard, or multiple. then have people try to break in (because of lock system only cops would be able to break in unless locks are removed from the door)
illegal worker - this job would basically allow you to take care of other peoples plants/printers for a fee, they pay you a certain amount and then it allows them to add so much supply to the printer before not letting you anymore. Or let you collect a certain amount of plants before not letting you anymore. you can make it so they can plant the plants for the other person for a preset amount of time or until one leaves the server. and make it so the profit splits between them or some weed goes to the worker and some to the owner.
A new job could be added so that when you're in the VIP rank you can grow weed print money or make an entirely new job for them even if you just copy weed or printers and rename it all. Like giving VIP players the ability to grow cocaine or something and make more money, more plants or even just plants that grow faster.
I believe this would increase the amount of people wanting to donate as it would benefit people who don't DM much more instead of giving the DMing players the most use.
These jobs could be added in the same way as gang jobs, requiring to spend in game money to use them. which would remove some of the excess money and give people more things to spend on.
like if they needed to spend 100k to get the job and 200k to change to another. or even if there was just 1 job it would be a nice addition.
Job Suggestions for vip rank or for normal use :
Cocaine Grower - grow upto 5 plants to full 200 grams in 15 minutes sell it to the drug dealer npc's around the map for 10 coins per gram.
Industrial Counterfeiter - Print with 2 printers instead of 1. Or add a different printer that cost 10-20k. prints twice as fast but has a 10% chance to blowup instead of 5%
I know it got denied, but a landlord job would also be cool. Charge someone 5-6 million to buy a building but make a limit on rent so buildings aren't crazy expensive to rent rooms from. and have weekly rent.
or even if there was a building sent to rent and instead of the buydoor commands admins had to sell them for 5k weekly or something, could be kept track of by naming the doors the players name and the date their rent expires this would be beneficial to the newer players who cant afford to get the 35k homes yet.
Bodyguard - Someone pays you to protect them. you would have to stay within a certain distance of them and you would continuously be given money from the other player. similar to cop in jail timer where you gain $3 every second, or it could be a bulk system. Receiving a big sum and it being good for a certain amount of time. if added this would also create the foundation for a really cool event. allowing people to prop their homes for defense hire a body guard, or multiple. then have people try to break in (because of lock system only cops would be able to break in unless locks are removed from the door)
illegal worker - this job would basically allow you to take care of other peoples plants/printers for a fee, they pay you a certain amount and then it allows them to add so much supply to the printer before not letting you anymore. Or let you collect a certain amount of plants before not letting you anymore. you can make it so they can plant the plants for the other person for a preset amount of time or until one leaves the server. and make it so the profit splits between them or some weed goes to the worker and some to the owner.
The post was edited 1 time, last by monster_killer ().