I'm not sure how everyone else feels or will feel about this topic, but I feel as if this should be added for realism if not just to be a straight-up nerf.
Robbing has been one of the best ways to make money for quite some time, with little-to-no risk involved. I mean, yeah.. you're doing crime in public, but most cops will cuff/release. If you end up getting a bounty, I'm pretty sure you'll be depositing your hard-earned cash into the same banker you're robbing from.
The nerf I would like to propose is for the robbing cooldown timer to apply to using the vendor and banker(s).. this would only affect the individual who is doing the robbing. Of course they can just deposit their money into the banker next to the one they're robbing, but if the dev was evil enough they could even consider linking bankers to each bank & applying the cooldown timer to using the whole bank.
I understand this is an unnecessary change to a system that has been in place for and worked for ages, but this might also be an enhancement to the system and server.
Robbing has been one of the best ways to make money for quite some time, with little-to-no risk involved. I mean, yeah.. you're doing crime in public, but most cops will cuff/release. If you end up getting a bounty, I'm pretty sure you'll be depositing your hard-earned cash into the same banker you're robbing from.
The nerf I would like to propose is for the robbing cooldown timer to apply to using the vendor and banker(s).. this would only affect the individual who is doing the robbing. Of course they can just deposit their money into the banker next to the one they're robbing, but if the dev was evil enough they could even consider linking bankers to each bank & applying the cooldown timer to using the whole bank.
I understand this is an unnecessary change to a system that has been in place for and worked for ages, but this might also be an enhancement to the system and server.