syle22 wrote:
map change is june 7th. if you find me a better map before then we can add it to a poll but there are points birdi already made indicating that poll will fail.
If I told you I was different, would you understand the difference?
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syle22 wrote:
map change is june 7th. if you find me a better map before then we can add it to a poll but there are points birdi already made indicating that poll will fail.
Birddieboo wrote:
Gay idea
Crashes are good - Forces people to play instead of afking then leaving their computer on for 2 days to gather money
This map has had (what I've seen) 8 - 28 players on and is gain new players everyday
Map = easy - layout for new players is understandable and is very simple
eldrun wrote:
map switches take time due to setup, it also is hard to find a map everyone likes due to variety and the recycling of the same maps over the past 11 years.
Beamed wrote:
What was most successful/most liked map do ya think?eldrun wrote:
map switches take time due to setup, it also is hard to find a map everyone likes due to variety and the recycling of the same maps over the past 11 years.
Volar wrote:
We do roughly 90 day Map Cycles so Players both new and old can experience the Map and get into a norm as it were.
We also space it out since there are a limited number of proper Maps for HL2DM that we know work and accept what we have Plugin wise without failures in some fashion.
As a Note, when the Vote went up there was a reason I Voted Venice and that's because I remembered our time on Pray when it was first Introduced, guess what happened back then too? (Psst.. tons of quick crashes.) I was actually quite Vocal about it in Discord at the time, but I hate repeating myself(Huge pet peeve) so I only said it once in two channels and went about my life.
Map Setups don't stick, sure we seem to be able to keep two Maps stored for the Refund Function + Current Map but every single Map switch takes time due to needing Admins to go through and Set it up for you Players to play on.
The current Map took roughly 3 days of several different Admins logging on and checking things, then redoing things as they didn't work properly or save properly.
Every Map is like this, if one Admin does it all then it takes 5-8 hours straight maybe more depending on Map Size and Secrets to fully set up.
Hell I remember one Map Cycle(2 Amstervilles ago) that I set the Map up, it took me almost 5 hours to set up the Map while learning everything since it was new to me at the time, next day something happened and literally nothing saved which made me have to solo Redo the whole Map again. It took about 3 1/2 hours since I was in a hurry and knew what I had just done the day before, later that day the Database messed up AGAIN and I got super pissed. So I did it a third time, the third time took almost 9 hours because I decided I wasn't doing it anymore and wrote up a Step by Step Guide for Admins to follow to Set up a New Map. I slowly set up the Map again while making a Guide to follow after each and every Step, constantly rechecking myself.
The point to the whole Story there is it takes someone, or many people Donating their time to Set up a Map from scratch each time and you can almost count on something not working right and needing to be fixed.
There are always people that dislike a Map within the first few days, problems or not, you/we can't please everybody.
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